Saturday, August 18, 2012

About Paper Physics and its availability

Hello everyone. Sorry for the radio silence, I've been working hard on a new game, but I don't want to spill the beans for now. Maybe I'll tell you in the next blog post?

As for Paper Physics : To publish on the App Store there's a yearly license, and if the license expires you not only can't publish new games on the App Store as the games that are on the App Store are removed.

So what will happen is that, coming the 1st of September, the game will no longer be available on the App Store. Anyone that bought the game will still have the game on their devices.
I activated my account on the 1st of September, which was kinda foolish of my part since the game only got in sale in the 31st of October.

That doesn't mean that it will not come back, but I'll *perhaps* only renew the license when I'm closer to my game's release. The truth is, Paper Physics was far from a good seller, and won't renew it again for that as much I like Paper Physics. Don't want to guilt-trip anyone, if the game wasn't a good seller it's my fault for not advertising the game well enough.

So if you want to get Paper Physics be sure to buy it before the 1st of September, otherwise it won't be available until some point in the future if ever, sadly.

You can buy it in here: http://itunes.apple.com/pt/app/paper-physics/id463908101?mt=8

And thanks for everyone that bought the game and enjoyed it. I've learned a lot from this.

Peace out,
Manuel Magalhães

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